Sapphire 2 Director Project

Wednesday, March 02, 2005

Story.

So you turn up.... er... why do you end up in Boscome*, well you do! And you have lots of cash for some reason. Maybe it may be worth a crazy opening video to explain some of this stuff.
So you turn up, everywhere is locked apart from church.
Bingo is locked because old man watching the door won't let you in because he says you are too young. "I'm a Corgi registered Gas...man."
Youth club is locked out because you don't know the secrete code to get in.
Kebab Shop - *some reason*
Club - *Doorman
You can go to the church. Well church exterior.
"Hello, my child. Do you wish to enter and pray for forgiveness?"
1."As a matter of interest are you actually a priest."
"Um...no. Actually I'm er... a shepherd, the father say's I have to stay out side and watch for people."
2. Yes. "I'll go in, but I'm not praying to anyone." minus moral
3. Yes. "Thank you." plus moral

Church interior
You can rob a candlestick
You can rob stamp from Gods fun area.
You can pray. + moral
You can swear at people. - moral.
Can talk to woman. About priest outside. If door checked you can get key from her.
Door noises, if you have the key you can access cutscene of priest doing the business with a sheep.

woman now talks of disgust, door- nothing interesting in there.

When you go to Bingo now you can talk to old man about sheep sex. He now likes you because he is a farmer and you uncovered mystery sheep botherer.

So in the bingo club, you have a woman, you can talk to her, she's got a stamper pen that's run out, you can give her, ink stamp. With this ink stamp she win's the bingo and gives you half of the cash in gratitude. She tells you if there is anything else she can do for you to ask. So if you have tried to get into the youth club you are able to ask about the door code. She will tell you the door code Hazzar!
Also something where you can play bingo in a good or bad way.
cut scene to outside. you meet an old woman who requests your help to get her across the road. You can mug her or help her, or refuse, you end up with a stamp from here anyway. Yes a stamp, a postage stamp.

So you can now get into the youth centre.
in the youth centre. there is a man being guarded be another man. the man has a bag of stuff shining by his side.
"No one gets to see _character_name_ without making a donation first. Something shiny."
So you need to gave him the candle stick is dull. You need to polish it in the dentures polisher that they have at the bingo hall. If you've done that then you can give him the stick. Otherwise you are shown other stuff that you can give him that's just wrong.

*Ah!
The food place can be locked out because the owner has run out of a supply of herbs and is locked in feeling quite depressed.*

OK so you can talk to this 'herb' dealer in the youth club. (avoids the danger of advocating drug use or sale but still has the idea there, good ole double barrel).
you need then also to be bad enough to talk to him.
"I sense you are hardcore my friend."
OK. Um... in conversation with the dealer you learn that he is missing an eye and is a stamp collector. You can then offer him stuff. You need to give him a replacement eye and stamp to be able to deal with him. The eye is made of an lost bingo ball "I-17" that is available on the floor of the bingo hall that needs to be painted up like an eye using gods fun area.
Once you have earned this guys respect his herbs become available for sale.*cut scene of dude with eye and herbs and stuff? once you have some herbs you can go to the kebab shop with them and talk to he kebab shop man and bring him around to opening up. You give him the herbs and he makes you some food. cut scene of food. he then won't talk to you until you pay him for the food that you thought was free, then you can talk to him about I.D if you have been to the club. He can give you a blank I.D. card if he thinks you look moral enough to not be using it for bad causes.
Once you do that, the man on club door won't take this blank ID, you need to get a photo on it. see dealer for his stamp skills to affix a photo. you also have to see bingo lady as she happens to have a personal laminator, you also have to use gods fun area again to touch up the thing ("I'm sure this is too secular for this place."), laminating must be done last.
Finally then with all that, the man will let you into the club.

O.K. you can only go back outside if you have enough money to get back in otherwise you would not be able to complete the game because the bouncer won't let you in without repaying. (breaking the fourth wall "Look if I let you out mate you won't get back in without any money, you won't be able to complete the game."

In the club....

Ohhh... In the club.

For this one I think everything needs to be contained in this area, so at the moment I'm going for a complex interrelation of conversation that slowly reveals more information and so more things to talk about until you reach a point where the right piece of information has been found that gets you the ride home ( possibly similar to Monkey Island's insult sword fighting, in the project it may not be insults but using Monkey Island to describe 'You learn the right insult(s) to win the fight ). Maybe there can be a my friend fancies that person thing and you have to mediate the relationship across the room. cutscene getting home.

O.K there is some kind of basic structure that explains everything. What it is desperately in deed of though is places for video to be inserted and what the content of the video is to be. I kind of skipped them because I don't like them.

Newman Article" Something I should probably read related to my last statement in some way. Something about on-line and off-line something or other.

SCUD OUT.

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